Ali Ahmadi
Visual Effects Artist - ahmadi_ali@live.com
As an Artist, I am Looking for Interesting Projects with Interesting People to work with. from Animations to Films and Video games. I am searching for a new vision in film, animation, and games. Trying to make a beautiful combination between the live and digital world. From the mind to reality. I will help to make it happen.
Experience
Senior Visual Effects Artist
Cloud Imperium Games
• Mentoring and helping the VFX team that creates visual effects for PC Games
• Assist Producers to schedule tasks and breakdown the goals
• Plan and organize VFX libraries and tools
• testing and helping the programmers to improve and enhance the in-house tools
• Identify bugs, and work with Engine and Tech Art teams to resolve them
• Demonstrate new and efficient workflows for better quality and faster results
• Working closely with Art Director and Level Designers to create the biggest realistic simulation sandbox game ever (Star Citizen)
2022-present
Visual Effects Lead
Razor Edge Games
• Lead the VFX team that creates visual effects for Games
• Assist with the management of hours and schedules concerning the project
• Demonstrate strong leadership qualities
• Manage crew performance. Supervise assigned production staff
• Identify efficient VFX authoring workflows, working with Engine and Tech Art teams to implement
• Support the development of tools that optimize the VFX production processes
• Tackling runtime rendering performance to help maintain the game running at 60FPS
• Working closely with Art Director and Level Designers to create top-notch in-game particle VFX, stunning environments, and compelling moments
2017-2022
Visual Effects Artist
Digit Ink W.L.L
• Creating visuals effects for the mobile games
• Develop stylized visual effects to demonstrate the impact of gameplay
• Optimize VFX assets for maximum quality and low-performance cost
• Create visual effects for characters, bosses, and props
2021-2022
Visual Effects Artist
Shiraz Brand Communication Agency
• Creating visuals effects for the content and videos
• Animating Stop motion Episodes for various clients
• Good knowledge of shading and lighting
• Develop and conceptualize methods for executing stop-motion animations
• Create (and help other animators create) properly formatted animation data
2020-2020
VFX Producer
Parnian Film
• Supervising the production to ensure the right balance between the time spent & quality of shots
• Works with Management on budgeting, forecasting, and project priorities
• Assist in script breakdown and bidding for visual effects in live-action
• Interaction and professional communication with clients
2014-2019
Motion Graphics Designer
IRIB TV
• Create original motion graphics content and assets such as lower thirds and title cards
• Modify existing motion graphics assets and end cards
• Participate in meetings and reviews as part of effective communication with the team
• Seek and integrate feedback from peers, the art director, and potential consumers
• Strong work practices and design discipline
2012-2013
Education
California Institute of the Arts, California
certificate
Character design for video games
2016
Shiraz Art Institute of High Education
Bachelor
Computer Animation
2012
Avini Art School
Diploma
Theater - Performing Arts
2007
Skills
• Knowledge of technical and practical workflows to deliver the best quality in a timely manner
• Have experience in almost all parts of the Film-making process from on-set roles to pre-production and post-production
• Able to create Animation with traditional and modern tools
• Deliver concepts Interestingly via stories, visuals, and sounds
Workflow
Film Production
Game Development in current and next Gen workflow
VFX Producion for Game & Film
Animation Production in Traditional and modern pipeline
Interests
• Reading • Movies • Music • Astronomy
• Archeology • Video Games • Rain • Running
• Myths • Technology • Engineering • Puzzles